Patch 7.22d released. Sven, TA, IO and others nerfed

June 30, 2019

BATRIDER

STICKY NAPALM
Sticky Napalm cast range reduced from 700 to 550/600/650/700

BLOODSEEKER
Base armor increased by 1

RUPTURE
Rupture scepter now has a 0.25 second cooldown rather than a 0 seconds to help with misuse

BOUNTY HUNTER
Base health regen increased from 0.5 to 1.25

SHURIKEN TOSS
Shuriken Toss cooldown reduced from 9 to 8

CENTAUR WARRUNNER

DOUBLE EDGE
Double Edge base damage reduced from 150/200/250/300 to 120/180/240/300

STAMPEDE
Stampede manacost increased from 150 to 150/200/250

CHEN

HAND OF GOD
Hand of God heal reduced from 300/450/600 to 250/425/600

DIVINE FAVOR
Divine Favor active cooldown increased from 60 to 90/80/70/60

CLINKZ
Strength gain increased from 1.9 to 2.2
Agility gain reduced from 3 to 2.7

BURNING ARMY
Burning Army spawn interval improved from 0.8 to 0.7

DARK SEER
Base movement speed reduced from 300 to 295
Base strength reduced by 1

DARK WILLOW

BRAMBLE MAZE
Bramble Maze cooldown reduced from 25 to 20

DAZZLE
TALENTS
Level 15 Talent increased from +125 Cast Range to +200 Cast Range
Level 15 Talent increased from +20 Shadow Wave Heal/Damage to +30

DISRUPTOR
Attack Range increased from 600 to 625

DROW RANGER

MARKSMANSHIP
Marksmanship bonus damage is now treated as regular single instance of damage that can be crit
Marksmanship bonus damage increased from 120 to 120/130/140

EMBER SPIRIT
Aghanim’s Scepter now reduces manacost to 25 instead of 0

SEARING CHAINS
Searing Chains total damage reduced from 90/160/230/300 to 75/150/225/300
TALENTS
Level 25 Talent reduced from -25 Remnant Change Restore Time to -20

ENCHANTRESS
Base armor increased by 1

NATURE’S ATTENDANTS
Nature’s Attendants heal per wisp increased from 10 to 10/11/12/13

ENIGMA

BLACK HOLE
Black Hole manacost increased from 275/375/475 to 300/400/500
TALENTS
Level 20 Talent reduced from +70 Eidolon Damage to +60
Level 25 Talent reduced from +8 Demonic Conversion Eidolons to +7

GRIMSTROKE

SOULBIND
Soulbind slow reduced from 10/20/30% to 10%

HUSKAR

INNER FIRE
Inner Fire damage increased from 100/155/210/265 to 100/170/240/310

INVOKER
TALENTS
Level 15 Talent increased from -12s Cold Snap Cooldown to -15s
Level 20 Talent increased from +45 Alacrity Damage/Speed to +50

IO
TALENTS
Level 20 Talent changed from Tether Grants Scepter Bonus to +15 Armor

KEEPER OF THE LIGHT

CHAKRA MAGIC
Chakra Magic cooldown reduction from -3/4/5/6 to -4/5/6/7

WILL-O-WISP
Will-O-Wisp unit move speed from 25 to 35

LICH

SINISTER GAZE
Sinister Gaze cooldown reduced from 30/28/26/24 to 30/27/24/21
TALENTS
Level 20 Talent increased from +150 Cast Range to +200
Level 20 Talent increased from +2s Frost Shield Duration to +3s

LUNA
TALENTS
Level 10 Talent increased from +15 Attack Speed to +20
Level 10 Talent increased from +300 Cast Range to +400
Level 25 Talent increased from +25% Lifesteal to +30%

MARS
TALENTS
Level 15 Talent reduced from +30 Damage to +25

MIRANA

LEAP
Leap charge replenish time reduced from 60/50/40/30 to 45/40/35/30

STARSTORM
Starstorm Scepter recharge time reduced from 9 to 8

MORPHLING
Attribute Shift bonus agility and strength rescaled from 4/5/6/7 to 1/3/5/7

OGRE MAGI

MULTICAST
Multicast Item Multicast Buffer Range increased from 200 to 600
Multicast Bloodlust Multicast Radius increased from 575 to 700
Multicast interval from 0.5 to 0.6
TALENTS
Level 15 Talent increased from +300 Health to +350
Level 15 Talent increased from +90 Damage to +100

ORACLE

FORTUNE’S END
Fortune’s End manacost increased from 75 to 100

PHANTOM ASSASSIN
TALENTS
Level 10 Talent increased from +150 Health to +200
Level 20 Talent increased from +20% Blur Evasion to +25%
Level 25 Talent increased from +5% Coup de Grace to +10%

PHANTOM LANCER

JUXTAPOSE
Juxtapose illusion damage increased from 18% to 20%

PUDGE

FLESH HEAP
Flesh Heap health regen increased from 5/8/11/14 to 6/9/12/15
TALENTS
Level 15 Talent increased from +16% Rot Slow to +20%

PUGNA

LIFE DRAIN
Life Drain damage increased from 150/225/300 to 150/250/350

RIKI
Base health regen reduced from 3 to 1

CLOAK AND DAGGER
Cloak and Dagger fade delay from 7.5/6/4.5/3 to 6/5/4/3
Cloak and Dagger provides 2/3/4/5 HP regen
TALENTS
Level 15 Talent increased from -7s Smoke Screen Cooldown to -8s

SLARDAR
Aghanim’s Scepter regen bonus increased from 25 to 35
TALENTS
Level 10 Talent increased from +6 Health Regen to +8
Level 15 Talent increased from +300 Health to +350

SPIRIT BREAKER

NETHER STRIKE
Nether Strike bonus damage reduced from 150/200/250 to 120/185/250

SVEN
Base damage reduced by 2

STORM HAMMER
Storm Hammer cooldown increased from 16/15/14/13 to 19/17/15/13

WARCRY
Warcry shield base health reduced from 60/90/120/150 to 60/80/100/120

TECHIES
Base intelligence increased by 3

TEMPLAR ASSASSIN

REFRACTION
Refraction no longer provides bonus damage when attacking allied units

TERRORBLADE

CONJURE IMAGE
Conjure Image incoming damage reduced from 400% to 360%

TINKER
Base intelligence increased by 2

HEAT-SEEKING MISSILE
Heat-Seeking Missile cooldown reduced from 25 to 18

UNDERLORD

PIT OF MALICE
Pit of Malice AoE increased from 390 to 400
TALENTS
Level 10 Talent changed from +25 Movement Speed to +30
Level 15 Talent increased from +100 Cast Range to +125
Level 15 Talent changed from +15 Atrophy Attack Bonus Damage From Heroes to +7 Atrophy Permanent Bonus Damage

VENGEFUL SPIRIT
Base intelligence increased by 2
Base damage increased by 2

VIPER

POISON ATTACK
Poison Attack damage per missing health from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25

VISAGE

SOUL ASSUMPTION
Soul Assumption damage increased from 65 to 75
TALENTS
Level 20 Talent increased from +20 Soul Assumption Damage to +25

WARLOCK

FATAL BONDS
Fatal Bonds cooldown increased from 24/22/20/18 to 36/30/24/18
Fatal Bonds no longer bounces on Roshan
Fatal Bonds considers units with another Fatal Bonds as lower priority (will still jump to them if no other units in range)

ZEUS
Base armor increased by 1

STATIC FIELD
Static Field damage increased from 5/7/9/11% to 6/8/10/12%

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