Dota 2 Patch 7.23a released: Big change to neutral drops

November 28, 2019

GENERAL

Neutral drops will now always drop only 3 items per tier, rather than having a chance to get more
Neutral drops no longer have an end period in terms of when they can drop, just a start period (now 5/15/25/40/70). Higher tier items will always roll first
Neutral drop rate changed from 10/5/2.5/1.25/etc to 9/6/3
ITEMS

BOOK OF THE DEAD
Cooldown increased from 75 to 90
Duration reduced from 90 to 75
Fixed previous summons not disappearing

CLUMSY NET
Moved from Tier 3 to Tier 2
Mana regen reduced from 3 to 2

HELM OF THE UNDYING
Moved from Tier 2 to Tier 3

ILLUSIONST’S CAPE
Now increases damage of your player controlled units as well.

IMP CLAW
Critical Strike reduced from 1.6 to 1.4
Damage increased from 18 to 20

IRON TALON
Cooldown increased from 20 to 25

KEEN OPTIC
Mana regeneration reduced from 1.5 to 1.25

MIND BREAKER
Manabreak reduced from 30 to 20
Magic resistance increased from 15% to 25%
Mana steal now only has half effect on creeps

MIRROR SHIELD
No longer has a 75% chance, instead has a 4 second cooldown.

OCEAN HEART
Health/Mana regen reduced from 10/5 to 6/3
All stats increased from 4 to 5

PHOENIX ASH
No longer Gives +30 All stats.
Health restore reduced from 100% to 50%
Now refreshes your non-ultimate abilities upon triggering

REPAIR KIT
Moved from Tier 2 to Tier 3

SEER STONE
Cast Range reduced from 500 to 450
Vision range reduced from 800 to 450

SPELL PRISM
No longer has an active. Now provides 20% Cooldown Reduction, +12 All stats and +4 Mana Regen

THE LEVELLER
No longer has a cleave or splash effect. Now has +25% Demolish

TIMELESS RELIC
Debuff duration amp reduced from 35% to 25%
Spell Amp increased from 10% to 15%

TOME OF AGHANIM
Removed

VAMBRACE
Moved from Tier 3 to Tier 2 (stats lowered to just the components of the recipe)

WITLESS SHAKO
Now provides +1000 Health and -400 Mana

WOODLAND STRIDERS
Health regen increased from 50 to 70
HEROES

ANTI-MAGE

MANA BREAK
Mana Break reduced from 28/40/52/64 to 25/30/35/40

CRYSTAL MAIDEN
Base mana regen from 1 to 1.5

ARCANE AURA
Arcane Aura magic resistance reduced from 4/6/8/10 to 5/6/7/8
Arcane Aura mana regen from 1/1.5/2/2.5 to 0.5/1/1.5/2

DROW RANGER

MULTISHOT
Multishot cooldown reduced from 32/28/24/20 to 26/24/22/20

MARKSMANSHIP
Marksmanship aura increased from 25/30/35 to 30/35/40
Marksmanship damage increased from 40/50/60 to 70/80/90

LONE DRUID
Spirit Bear base attack time increased from 1.65/1.55/1.45/1.35 to 1.7/1.6/1.5/1.4
TALENTS
Level 25 Talent reduced from -0.5 Spirit Bear Attack Time to -0.25

MORPHLING
Intelligence from 13 + 1.1 to 15 + 1.5
Base strength increased from 20 to 22
Attribute Shift stats increased from 1/3/5/7 to 3/5/7/9
TALENTS
Level 10 Talent from +10 Agility to +12

OUTWORLD DEVOURER
Intelligence increased from 28 + 3.5 to 30 + 4.2
Strength increased from 19 + 2.6 to 21 + 2.9

SANITY’S ECLIPSE
Sanity’s Eclipse mana per charge increased from 30/40/50 to 40/50/60
Sanity’s Eclipse multiplier increased from 0.4/0.5/0.6 to 0.5/0.6/0.7

RAZOR
Level 10 Agility reduced from 15 to 10

EYE OF THE STORM
Eye of the Storm passive shock damage reduced from 80/110/140 to 60/100/140

SNAPFIRE
Increased base armor by 2
Increased strength gain from 2.3 to 3.3

FIRESNAP COOKIE
Firesnap Cookie cast range increased from 500 to 700
Firesnap Cookie stun duration increased from 1.4/1.6/1.8/2.0 to 1.6/1.9/2.2/2.5

LIL’ SHREDDER
Lil’ Shredder fixed damage per shot increased from 30/45/60/75 to 45/60/75/90

MORTIMER KISSES
Mortimer Kisses damage increased from 175/250/325 to 200/300/400
Mortimer Kisses increased slow from 15% to 25%
Mortimer Kisses reduced minimum travel time from 1 to 0.8 and max travel time from 2.5 to 2

UNDYING

FLESH GOLEM
Flesh Golem slow from 30/35/40% to 40/45/50%
Flesh Golem strength multiplier from 30/40/50% to 40/50/60%

URSA
Base armor reduced by 1

EARTHSHOCK
Earthshock slow from 25/35/45/55% 10/25/40/55%

ENRAGE
Enrage cooldown increased from 50/40/30 to 70/50/30

VENGEFUL SPIRIT
Base agility reduced from 27 to 20 (base damage unchanged)

VENGEANCE AURA
Vengeance Aura Attack Range bonus from 60/100/140/180 to 60/90/120/150
TALENTS
Level 20 Talent reduced from +10 Attributes to +8
Level 20 Talent changed from Vengeance Aura Illusion Casts Spells to +200 Magic Missile Damage
Level 25 Talent reduced from +400 Magic Missile Damage to Vengeance Aura Illusion Casts Spells

VOID SPIRIT
Increased strength gain from 2.5 to 2.8

ASTRAL STEP
Astral Step cast point reduced from 0.4 to 0.2
Astral Step cast range increased from 600/800/1000 to 700/900/1100

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